team

Mid-June Update

Hey guys,

Some bigger news this week. In the interest of paddling ourselves out of the recent developmental doldrums, we’ve brought a new developer on board. They come highly recommended, and have previous experience working with Goldie on other things. They’re still in the process of getting acclimitised to the project, but they specialise in back-end workings, so I’m confident they’ll be of help. I hope you all appreciate as much as I do someone who’s willing to put in this kind of work in their free time, as the rest of the team do.

Crimson has been able to fix a number of map issues and a majority of the GUI issues. There’s still a few things that need fixing, but with these big fixes complete, and our new pair of hands, we can redouble our efforts on working toward the next update. We can’t expect an immediate boost from a new member, as there’s lots for them to learn and familiarise themselves with before they can contribute, but if all goes well it should help us out in the long term.

Apologies for the lack of Codex updates – I have at least finally been able to get that x-ray. I’ll know more about what they can do for my pain problem next week.

Until next time!