quests

May Update

Hey guys,

The team’s life situations continue to be terrible, but like driders in the woods, we continue to prepare for when we get some more meat to play with. Goldie’s been building and rebuilding everything on a separate computer in order to eliminate the possibility of extra bugs appearing on her end due to her setup. This has given us some more information on what’s problematic and what isn’t, especially helpful with the work Crimson has to do on the merge.

I’m not sure if I mentioned it before, but it’s important to note the merge is a big one. On top of updating various assets (one for our map system, which completely overhauls the co-ordinates, so Crimson has to re-do our pathfinding and map generation), comes a deep optimisation pass for our UI. This’ll mean we’ll be a lot more able to add/change/generally work with our various UI’s, as well as working more efficiently under the hood.

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Feature Feature: Bounties, Random and Emergent Quests

MarleySmallFirst up, meet Marley! She’s the first character we’re revealing for Carnal Souls. She’s a simple girl with simple tastes, like candy and running and loosing deadly arrows at things. She’ll have some quests for you, for which she’ll be extremely grateful, and you can even earn her unique, homemade armour set and bow for yourself.

Aside from quests like these, we plan to have randomised and generated content. There will be bounties providing extra objectives, rewards, and big targets to tackle, and emergent quests will keep each playthrough a little different.

(Click her to see a bigger version!) ->

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