godot

July Update

Hey guys,

I hope everyone is keeping okay. I said last time I’d be talking about something new this week, there’s a lot to cover so I’ll get right to it. My main goal since late last year has been to make a real effort to learn programming so that I can contribute more than design and direction to Carnal Souls. I think I’ve made some good progress. In fact, the things I’ve been able to put together in practice projects have worked well enough that I think with some more study and exercises I could make something functional. Not pretty, but functional.

My idea is this: On my own, make some small, Carnal Souls spinoff type game. Secondary in all priorities to CS itself, which comes first. By doing so I can continue to learn to program and, Gods willing, give you guys something to play. Let me say very clearly that this won’t replace CS. It’s just something I want to make that will give me a goal to work towards in my study and also serve to have some sort of game you guys can play. I’m aware it isn’t what people paid for, it’s not supposed to be, but I figure some game is better than no game. And if people do like it, maybe it’s a way we can gather more support for the full project.

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