September Update

Hey guys,

Sadly not a lot I can bring to you this week. Most of our improvements since last time aren’t things that can be shown with screenshots, and Crimson has had to focus on work a little more recently following their period of sickness in order to play catch-up. For myself I’ll be needing to make more appointments as the new drug I was trialing has offered no improvements at all, only a lot of wooziness and fatigue.

So, instead, I’ll talk a bit about what our next objectives are. After a battery of design refinements to the map view to make it more usable and intuitive, the next goal is to make it possible to visit interiors for locations. This’ll mean being able to visit shops, NPC’s homes, temples, guildhouses, brothels, etc.

As I think I mentioned before, I want to make it possible to be at a location as well as in a location. By that I mean standing on the doorstep to a locked building, perhaps to wait until it opens or in order to break in, or perform some action outside. This isn’t difficult to do at all, Crimson just needs to focus on work for the time being, but hopefully we can get you guys some more juicy updates for the next one.

If you guys have ideas for locations in Sunrest City like shops or establishments, I’d love to hear about them here.

7 Responses to “September Update”

  1. DMC4EVERUCCI says:

    Hmm, other than the usual shops, inns and whatnot, it may be a cool idea to have some kind of Abandoned House like the one in Cheydinal in Oblivion. Some place that is abandoned and locked down, but that it’s secretly used as a hiding place for one or more individuals (drug dealers/cultists/children playing hide and seek/etc, up to you).

    Also, potentially, you could have some kind of sewer system going under some specific parts of the town (ideally the poorest), which would serve as:
    -an alternative route to reaching specific parts of the town. Maybe the only way when those parts are locked down or quarantined for some reason, for when you have to sneak/infiltrate somewhere, or for places like the aforementioned abandoned house.
    -a place to hide from guards or other pursuers. Similarly, you might find other low-life, sometimes hostile, criminally-induced characters down there. Maybe someone to sell stolen goods to? Some kind of black market to buy some not-so-legal stuff? Or violent thugs that will try to knock you out and steal from you (or well… use your body in other manners). lots of stuff can happen in a sewer.
    -a place to find low tier enemies like anthro rats or even mid-high tier like crocodiles.

    I don’t know how hard such a system would be to implement of course (or if it’s even feasible), just throwing ideas out there.

    • Benji says:

      All good ideas. Some of them already planned, I won’t say which. 🙂

    • Wittlesspilgrim says:

      What about a house boat? It be a rare item shop that’s only around for a certain amount of time
      Kind of like xur in destiny

      Also if we’re talking about location mechanics, it be fun to be able to take a partner to a location like a park or alleyway for some descreet puplic sex with a chance to Get caught by the gaurd or hostile enemy or have some perv watching you
      Hell you could fuck in a temple as a big fuck you to the gods if you don’t like them

  2. Anone 13784 says:

    A sex shop run by a dude who really hates sex toys and the like, and he has to work there as a punishment. Totally un-romanceable too, and when he describes the various toys/potions, makes it clear that he thinks that degenerates like you belong on a cross, to use a reference to one of the greatest games of all time.

  3. Alfis says:

    Maybe some kind of a fight club to brawl for money or bet on fights?

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