Progress continues on the latest merge. Since there’s not a great deal to talk about while we wait for that, I’ll fill you guys in on the latest stuff I’ve been working on and thinking about.
As some of you might know, I finally got my feet wet playing Dungeons and Dragons not so long ago. Having never played or really understood it until now, it’s fascinating to see how the systems work and how it, and games like it, served as progenitors for the RPG videogames we play today. With that in mind, I’ve been considering trying my hand at DMing for the couple friends I usually play with, using CS lore and background.
It’s actually been a surprisingly productive endeavour. In just building the dungeon itself, I’ve written more about the Mage’s College and the Archmage, and the dungeon and its story will work perfectly well inside CS. Obviously it will need to be rebuilt using hex tiles and whatnot, but the concept and the story I think will make a great quest and dungeon. Plus, if I get time to actually run this little campaign, I’ll be able to look at what the players do and use it to inform some decisions about what can happen and where details should go, as well as highlight anything that doesn’t strictly make sense. Kind of like playtesting a concept, since it’s become hard not to think of myself as the DM of Carnal Souls.