Feb, 2016

First Development Update!


Hi folks!

Very happy to bring you guys our first proper development update. I’ll let Crimson do most of the talking for this, so for my part: Admin stuff is going well, just a few more loose ends to tie up because banks are about as hard to talk to as the Queen, it seems like.

My commissions are coming along, I’ll be able to devote much more time to development very soon, but for now I’ve been drawing and working with Crimson on the code and goal roadmap at the same time. I’ve also been using whatever time left over I have (like when I’m bed to sleep or in the bath) to figure out the story and how I want it to work. I’ve got lots of neat ideas written down for NPC’s and sidequests already, and I’m already building up a decent list of cool items and their effects too.

Meanwhile, Crimson has been very hard at work building up the anatomy system for controlling/changing/adding body parts, so I’ll let him tell you about that after the break below. :3