Oct, 2015

Feature Feature: Battles, Skills, and Gear

Today I’ll be talking about how fights will work in Carnal Souls, how you’ll get your skills and abilities, and how your equipment will change how you play. Get yourself a cuppa. (Also sexy images within) (more…)

Feature Feature: Character Transformation

This is the first of what I plan to be a neat little series of articles on features we’re either working on or planning for the future. The character transformation system is about half-way done at the time of writing, and covers pretty much everything. In fact there’s too many variables to list here, but I’ll summarise some of the really cool parts.  (more…)

The Story So Far

In July 2014, I posted an update on my FA page announcing I was going to make a game. Whenever I could spare the time between commissions, I’d be watching YouTube tutorials and reading up on how to write in C# and make a game in Unity. I’d never programmed anything before then, so there was a lot to learn. I managed to create the base Parser system and it’s brother, the Dictator system, as well as a mostly-functional UI. (The Parser is the thing that takes tags in text and replaces them with the right words and adjectives). There was also an in-game clock, some locations to move around and other bits and bobs. It all worked and was pretty slick, I thought.  (more…)

What is Carnal Souls?

Carnal Souls is an ambitious video game I, and a few like-minded souls, are developing. It’s a text-based, open-world RPG adventure that, while being a game foremost, will feature a ton of sexy stuff. Basically imagine if Corruption of Champions had sex (which it would – lots) with The Witcher 3. I don’t think we can realistically plan for the sheer scope of The Witcher series, but that’s the trajectory I want to work towards; places to explore, stories to uncover, treasure to loot, characters to help  – and then most likely have raunchy sex with afterwards.

After the initial crowdfunding kick-start, the plan is to follow the model of Corruption of Champions – continuing to update the game with new content as an ongoing project. There is no ‘finished’ state in mind as far as content goes. New stories, new characters, new stuff to do and things to get kinky with, funded by Patreon or something similar depending on what seems best when we release the first build. (more…)